Background
I’ve become a lot more interested in WebGL lately, and remembered reading on Hacker News a while back that WebGL would be available in iOS 5 as part of the iAd framework.
WebGL will not be publicly available in iOS 5. It will only be available to iAd developers.
When iOS 5.0 went GM, I decided to knock up a quick WebGL demo to see what was involved & how well it performed.
Unfortunately it didn’t run at all — creating a webgl-experimental context via the canvas element’s getContext() API would fail.